[LMH] D'oh! (Keyboard bug solved)

Brad Parker brad@heeltoe.com
Tue, 06 Dec 2005 17:59:13 -0500


Daniel Seagraves wrote:
>Apparenly I didn't know the difference between key CLOSE and key OPEN.
>I had inverted the make/break bit.
>
>>_<
>
>I hate making stupid mistakes! Fix in next commit after I do some cleaning
>up.

The SDL version didn't seem to have that problem; it seems to take keyboard
input fine - Bjorn's fixes clean up some of the mappings also.

Someone gave me a native X interface for usim (thanks!); I could easily
graft that onto meroko if anyone would like.  It's very snappy but the
keyboard mapping is not quite right and needs a little help - unshifted
keys work fine but shifted keys are broken.

I'm starting to think we should make one "native i/o" library which usim
& meroko share which does native, sdl & x and handles all of the
keyboard mapping in a unified way.  It would be easy to do.  There are
some other projects (like mwm) which might want it also.

-brad