Tue Apr 23 06:44:00 2002
I know that those questions could sound provocative and but here we
1) why C++?
why not lisp / scheme / OCaml or anything else (I remember
that simh was mentionned).
I readily admit my brains melt reading the current code. I don't understand a
lot of it.
2) most of the game consoles emulators developers like to put some sort of
"dynarec engine" (dynamic recompilation)?
I read some pages of this link
Looks good, fancy and complicated.
Has anybody wondered about that too? Pushing the enveloppe I could imagine
Open Genera for Alpha running on a reverse fx32 (alpha library to run i386
code) running on a Transmeta.